Revision 981bfe17
Von Kivitendo Admin vor mehr als 8 Jahren hinzugefügt
SL/Dev/Part.pm | ||
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sub create_assembly {
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my (%params) = @_;
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my @parts;
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my $partnumber = delete $params{partnumber} || 'ap1';
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my $part1 = SL::Dev::Part::create_part(partnumber => $partnumber,
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description => 'Testpart',
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)->save;
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push(@parts, $part1);
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my $assnumber = delete $params{assnumber};
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my $base_partnumber = delete $params{partnumber} || 'ap';
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my $number_of_parts = delete $params{number_of_parts} || 3;
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my $assembly_items = [];
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for my $i ( 2 .. $number_of_parts ) {
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my $part = $parts[0]->clone_and_reset;
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$part->partnumber( $partnumber . " " . $i );
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$part->description( ($part->description // '') . " " . $i );
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$part->save;
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push(@parts, $part);
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if ( $params{assembly_items} ) {
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$assembly_items = delete $params{assembly_items};
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} else {
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for my $i ( 1 .. delete $params{number_of_parts} || 3) {
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my $part = SL::Dev::Part::create_part(partnumber => "$base_partnumber $i",
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description => "Testpart $i",
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)->save;
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push( @{$assembly_items}, SL::DB::Assembly->new(parts_id => $part->id,
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qty => 1,
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position => $i,
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));
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}
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}
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my $assnumber = delete $params{assnumber} || 'as1';
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my $assembly = SL::DB::Part->new_assembly(
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partnumber => $assnumber,
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description => 'Test Assembly',
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sellprice => '10',
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lastcost => '5',
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assemblies => $assembly_items,
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buchungsgruppen_id => _default_buchungsgruppe()->id,
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unit => _default_unit()->name
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);
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foreach my $part ( @parts ) {
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$assembly->add_assemblies( SL::DB::Assembly->new(parts_id => $part->id, qty => 1, bom => 1) );
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}
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$assembly->assign_attributes( %params );
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return $assembly;
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}
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... | ... | |
sub create_assortment {
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my (%params) = @_;
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my $assnumber = delete $params{assnumber};
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my $base_partnumber = delete $params{partnumber} || 'ap';
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my $assortment_items = [];
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if ( $params{assortment_items} ) {
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$assortment_items = $params{assortment_items};
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$assortment_items = delete $params{assortment_items};
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} else {
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# no assortment items were passed, create a part, clone it several times
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# and add to assortment as assortment_items
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my @parts;
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my $part1 = SL::Dev::Part::create_part(partnumber => 'sp1',
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description => 'Testpart assortment',
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)->save;
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push(@parts, $part1);
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my $number_of_parts = delete $params{number_of_parts} || 3;
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for my $i ( 2 .. $number_of_parts ) {
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my $part = $parts[0]->clone_and_reset;
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$part->partnumber( ($part->partnumber // '') . " " . $i );
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$part->description( ($part->description // '') . " " . $i );
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$part->save;
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push(@parts, $part);
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}
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my $position = 0;
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foreach my $part ( @parts ) {
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for my $i ( 1 .. delete $params{number_of_parts} || 3) {
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my $part = SL::Dev::Part::create_part(partnumber => "$base_partnumber $i",
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description => "Testpart $i",
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)->save;
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push( @{$assortment_items}, SL::DB::AssortmentItem->new(parts_id => $part->id,
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qty => 1,
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position => $position++,
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charge => 1,
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position => $i,
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unit => $part->unit,
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));
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}
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}
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my $assortment = SL::DB::Part->new_assortment(
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partnumber => 'as1',
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partnumber => $assnumber,
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description => 'Test Assortment',
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sellprice => '10',
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lastcost => '5',
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... | ... | |
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Create a new assembly (part_type = assembly).
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Params: assnumber: the partnumber of the assembly
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partnumber: the partnumber of the first assembly part to be created
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By default 3 parts (p1, p2, p3) are created and saved as an assembly (as1).
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my $assembly = SL::Dev::Part::create_assembly->save;
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Create a new assembly with 10 parts:
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Create a new assembly with 10 parts, the assembly gets partnumber 'Ass1' and the
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parts get partnumbers 'Testpart 1' to 'Testpart 10':
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my $assembly = SL::Dev::Part::create_assembly(number_of_parts => 10,
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partnumber => 'Testpart',
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assnumber => 'Ass1'
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)->save;
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my $assembly = SL::Dev::Part::create_assembly(number_of_parts => 10)->save;
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Create an assembly with specific parts:
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my $assembly_item_1 = SL::DB::Assembly->new( parts_id => $part1->id, qty => 3, position => 1);
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my $assembly_item_2 = SL::DB::Assembly->new( parts_id => $part2->id, qty => 3, position => 2);
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my $assembly_part = SL::Dev::Part::create_assembly( assnumber => 'Assembly 1',
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description => 'Assembly test',
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sellprice => $part1->sellprice + $part2->sellprice,
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assembly_items => [ $assembly_item_1, $assembly_item_2 ],
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)->save;
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=head2 C<create_assortment %PARAMS>
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... | ... | |
my $part2 = SL::Dev::Part::create_part( sellprice => '6.66')->save;
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my $assortment_item_1 = SL::DB::AssortmentItem->new( parts_id => $part1->id, qty => 3, unit => $part1->unit, position => 1);
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my $assortment_item_2 = SL::DB::AssortmentItem->new( parts_id => $part2->id, qty => 3, unit => $part2->unit, position => 2);
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my $assortment_part = SL::Dev::Part::create_assortment( partnumber => 'Assortment 1',
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description => 'assortment test',
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sellprice => '0',
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part_type => 'assortment',
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my $assortment_part = SL::Dev::Part::create_assortment( assnumber => 'Assortment 1',
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description => 'assortment test',
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sellprice => (3*$part1->sellprice + 3*$part2->sellprice),
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lastcost => (3*$part1->lastcost + 3*$part2->lastcost),
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assortment_items => [ $assortment_item_1, $assortment_item_2 ],
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)->save;
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Auch abrufbar als: Unified diff
SL::Dev::Part - create_assembly und create_assortment überarbeitet
create_assembly wie create_assortment erweitert, so daß man direkt beim
Erstellen die Erzeugnisbestandteile als Assembly-Objekte im param
assembly_items übergeben kann.
Refactoring, kein clonen wenn mehrere Bestandteile automatisch erstellt
werden.