Revision 981bfe17
Von Kivitendo Admin vor etwa 8 Jahren hinzugefügt
SL/Dev/Part.pm | ||
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sub create_assembly {
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my (%params) = @_;
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my @parts;
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my $partnumber = delete $params{partnumber} || 'ap1';
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my $part1 = SL::Dev::Part::create_part(partnumber => $partnumber,
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description => 'Testpart',
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)->save;
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push(@parts, $part1);
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my $assnumber = delete $params{assnumber};
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my $base_partnumber = delete $params{partnumber} || 'ap';
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my $number_of_parts = delete $params{number_of_parts} || 3;
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my $assembly_items = [];
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for my $i ( 2 .. $number_of_parts ) {
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my $part = $parts[0]->clone_and_reset;
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$part->partnumber( $partnumber . " " . $i );
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$part->description( ($part->description // '') . " " . $i );
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$part->save;
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push(@parts, $part);
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if ( $params{assembly_items} ) {
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$assembly_items = delete $params{assembly_items};
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} else {
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for my $i ( 1 .. delete $params{number_of_parts} || 3) {
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my $part = SL::Dev::Part::create_part(partnumber => "$base_partnumber $i",
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description => "Testpart $i",
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)->save;
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push( @{$assembly_items}, SL::DB::Assembly->new(parts_id => $part->id,
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qty => 1,
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position => $i,
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));
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}
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}
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my $assnumber = delete $params{assnumber} || 'as1';
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my $assembly = SL::DB::Part->new_assembly(
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partnumber => $assnumber,
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description => 'Test Assembly',
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sellprice => '10',
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lastcost => '5',
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assemblies => $assembly_items,
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buchungsgruppen_id => _default_buchungsgruppe()->id,
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unit => _default_unit()->name
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);
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foreach my $part ( @parts ) {
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$assembly->add_assemblies( SL::DB::Assembly->new(parts_id => $part->id, qty => 1, bom => 1) );
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}
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$assembly->assign_attributes( %params );
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return $assembly;
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}
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... | ... | |
sub create_assortment {
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my (%params) = @_;
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my $assnumber = delete $params{assnumber};
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my $base_partnumber = delete $params{partnumber} || 'ap';
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my $assortment_items = [];
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if ( $params{assortment_items} ) {
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$assortment_items = $params{assortment_items};
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$assortment_items = delete $params{assortment_items};
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} else {
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# no assortment items were passed, create a part, clone it several times
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# and add to assortment as assortment_items
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my @parts;
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my $part1 = SL::Dev::Part::create_part(partnumber => 'sp1',
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description => 'Testpart assortment',
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)->save;
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push(@parts, $part1);
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my $number_of_parts = delete $params{number_of_parts} || 3;
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for my $i ( 2 .. $number_of_parts ) {
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my $part = $parts[0]->clone_and_reset;
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$part->partnumber( ($part->partnumber // '') . " " . $i );
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$part->description( ($part->description // '') . " " . $i );
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$part->save;
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push(@parts, $part);
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}
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my $position = 0;
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foreach my $part ( @parts ) {
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for my $i ( 1 .. delete $params{number_of_parts} || 3) {
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my $part = SL::Dev::Part::create_part(partnumber => "$base_partnumber $i",
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description => "Testpart $i",
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)->save;
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push( @{$assortment_items}, SL::DB::AssortmentItem->new(parts_id => $part->id,
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qty => 1,
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position => $position++,
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charge => 1,
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position => $i,
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unit => $part->unit,
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));
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}
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}
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my $assortment = SL::DB::Part->new_assortment(
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partnumber => 'as1',
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partnumber => $assnumber,
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description => 'Test Assortment',
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sellprice => '10',
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lastcost => '5',
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... | ... | |
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Create a new assembly (part_type = assembly).
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Params: assnumber: the partnumber of the assembly
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partnumber: the partnumber of the first assembly part to be created
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By default 3 parts (p1, p2, p3) are created and saved as an assembly (as1).
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my $assembly = SL::Dev::Part::create_assembly->save;
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Create a new assembly with 10 parts:
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Create a new assembly with 10 parts, the assembly gets partnumber 'Ass1' and the
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parts get partnumbers 'Testpart 1' to 'Testpart 10':
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my $assembly = SL::Dev::Part::create_assembly(number_of_parts => 10,
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partnumber => 'Testpart',
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assnumber => 'Ass1'
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)->save;
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my $assembly = SL::Dev::Part::create_assembly(number_of_parts => 10)->save;
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Create an assembly with specific parts:
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my $assembly_item_1 = SL::DB::Assembly->new( parts_id => $part1->id, qty => 3, position => 1);
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my $assembly_item_2 = SL::DB::Assembly->new( parts_id => $part2->id, qty => 3, position => 2);
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my $assembly_part = SL::Dev::Part::create_assembly( assnumber => 'Assembly 1',
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description => 'Assembly test',
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sellprice => $part1->sellprice + $part2->sellprice,
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assembly_items => [ $assembly_item_1, $assembly_item_2 ],
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)->save;
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=head2 C<create_assortment %PARAMS>
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... | ... | |
my $part2 = SL::Dev::Part::create_part( sellprice => '6.66')->save;
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my $assortment_item_1 = SL::DB::AssortmentItem->new( parts_id => $part1->id, qty => 3, unit => $part1->unit, position => 1);
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my $assortment_item_2 = SL::DB::AssortmentItem->new( parts_id => $part2->id, qty => 3, unit => $part2->unit, position => 2);
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my $assortment_part = SL::Dev::Part::create_assortment( partnumber => 'Assortment 1',
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description => 'assortment test',
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sellprice => '0',
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part_type => 'assortment',
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my $assortment_part = SL::Dev::Part::create_assortment( assnumber => 'Assortment 1',
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description => 'assortment test',
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sellprice => (3*$part1->sellprice + 3*$part2->sellprice),
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lastcost => (3*$part1->lastcost + 3*$part2->lastcost),
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assortment_items => [ $assortment_item_1, $assortment_item_2 ],
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)->save;
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t/part/assembly.t | ||
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clear_up();
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reset_state();
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is( SL::DB::Manager::Part->get_all_count(), 4, "total number of parts created is 4");
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is( SL::DB::Manager::Part->get_all_count(), 4, "total number of parts created by reset_state() is 4");
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my $assembly_part = SL::DB::Manager::Part->find_by( partnumber => '19000' ) || die "Can't find part 19000";
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my $assembly_item_part = SL::DB::Manager::Part->find_by( partnumber => 'ap1' );
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my $assembly_part = SL::DB::Manager::Part->find_by( partnumber => '19000' ) || die "Can't find assembly 19000";
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my $assembly_item_part = SL::DB::Manager::Part->find_by( partnumber => '19000 1' ) || die "Can't find assembly item part '19000 1'";
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is($assembly_part->part_type, 'assembly', 'assembly has correct type');
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is( scalar @{$assembly_part->assemblies}, 3, 'assembly consists of three parts' );
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... | ... | |
# fetch assembly item corresponding to partnumber 19000
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my $assembly_items = $assembly_part->find_assemblies( { parts_id => $assembly_item_part->id } ) || die "can't find assembly_item";
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my $assembly_item = $assembly_items->[0];
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is($assembly_item->part->partnumber, 'ap1', 'assembly part part relation works');
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is($assembly_item->part->partnumber, '19000 1', 'assembly part part relation works');
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is($assembly_item->assembly_part->partnumber, '19000', 'assembly part assembly part relation works');
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my $assembly2_part = SL::Dev::Part::create_assembly( partnumber => '20000', part1number => 'ap2', assnumber => 'as2' )->save;
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my $assembly2_part = SL::Dev::Part::create_assembly( partnumber => '20000', assnumber => 'as2' )->save;
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my $retval = validate_assembly($assembly_part,$assembly2_part);
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ok(!defined $retval, 'assembly 19000 can be child of assembly 20000' );
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$assembly2_part->add_assemblies(SL::DB::Assembly->new(parts_id => $assembly_part->id, qty => 3, bom => 1));
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$assembly2_part->save;
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my $assembly3_part = SL::Dev::Part::create_assembly( partnumber => '30000', part1number => 'ap3', assnumber => 'as3' )->save;
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my $assembly3_part = SL::Dev::Part::create_assembly( partnumber => '30000', assnumber => 'as3' )->save;
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$retval = validate_assembly($assembly3_part,$assembly_part);
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ok(!defined $retval, 'assembly 30000 can be child of assembly 19000' );
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... | ... | |
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# fetch assembly item corresponding to partnumber 20000
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my $assembly2_items = $assembly2_part->find_assemblies() || die "can't find assembly_item";
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is( scalar @{$assembly2_items}, 5, 'assembly2 consists of four parts' );
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is( scalar @{$assembly2_items}, 5, 'assembly2 consists of ive parts' );
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my $assembly2_item = $assembly2_items->[3];
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is($assembly2_item->qty, 3, 'count of 3.th assembly is 3' );
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is($assembly2_item->part->part_type, 'assembly', '3.th assembly \''.$assembly2_item->part->partnumber. '\' is also an assembly');
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is($assembly2_item->qty, 3, 'qty of 3rd assembly item is 3' );
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is($assembly2_item->part->part_type, 'assembly', '3rd assembly item \'' . $assembly2_item->part->partnumber . '\' is also an assembly');
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my $assembly3_items = $assembly2_item->part->find_assemblies() || die "can't find assembly_item";
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is( scalar @{$assembly3_items}, 4, 'assembly3 consists of three parts' );
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is( scalar @{$assembly3_items}, 4, 'assembly3 consists of four parts' );
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... | ... | |
if (!$retval && $assembly_part->add_assemblies( SL::DB::Assembly->new(parts_id => $assembly_part->id, qty => 8, bom => 1))) {
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$assembly_part->save;
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}
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is( scalar @{$assembly_part->assemblies}, 4, 'assembly consists of three parts' );
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is( scalar @{$assembly_part->assemblies}, 4, 'assembly consists of four parts' );
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# check indirekt loop
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$retval = validate_assembly($assembly2_part,$assembly_part);
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... | ... | |
if (!$retval && $assembly_part->add_assemblies( SL::DB::Assembly->new(parts_id => $assembly2_part->id, qty => 9, bom => 1))) {
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$assembly_part->save;
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}
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is( scalar @{$assembly_part->assemblies}, 4, 'assembly consists of three parts' );
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is( scalar @{$assembly_part->assemblies}, 4, 'assembly consists of four parts' );
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clear_up();
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done_testing;
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... | ... | |
sub reset_state {
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my %params = @_;
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my $assembly = SL::Dev::Part::create_assembly( partnumber => '19000' )->save;
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my $assembly = SL::Dev::Part::create_assembly( assnumber => '19000', partnumber => '19000' )->save;
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};
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1;
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t/part/assortment.t | ||
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clear_up();
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my $assortment = SL::Dev::Part::create_assortment( partnumber => 'aso1',
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description => "Assortment 1",
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number_of_parts => 10,
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my $assortment = SL::Dev::Part::create_assortment( assnumber => 'aso1',
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description => "Assortment 1",
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number_of_parts => 10,
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)->save;
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is( SL::DB::Manager::Part->get_all_count(), 11, "total number of parts created is 11");
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Auch abrufbar als: Unified diff
SL::Dev::Part - create_assembly und create_assortment überarbeitet
create_assembly wie create_assortment erweitert, so daß man direkt beim
Erstellen die Erzeugnisbestandteile als Assembly-Objekte im param
assembly_items übergeben kann.
Refactoring, kein clonen wenn mehrere Bestandteile automatisch erstellt
werden.